ScummVM API documentation
stuffit.h
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1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
31#ifndef COMMON_STUFFIT_H
32#define COMMON_STUFFIT_H
33
34namespace Common {
35
45class Archive;
46class Path;
47class SeekableReadStream;
48
58Archive *createStuffItArchive(const Path &fileName, bool flattenTree = false);
59Archive *createStuffItArchive(SeekableReadStream *stream, bool flattenTree = false);
60
63} // End of namespace Common
64
65#endif
Definition: archive.h:141
Definition: path.h:52
Definition: stream.h:745
Archive * createStuffItArchive(const Path &fileName, bool flattenTree=false)
Definition: algorithm.h:29
Path
Definition: game.h:76