ScummVM API documentation
stuffit.h
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1 /* ScummVM - Graphic Adventure Engine
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21 
31 #ifndef COMMON_STUFFIT_H
32 #define COMMON_STUFFIT_H
33 
34 namespace Common {
35 
45 class Archive;
46 class Path;
47 class SeekableReadStream;
48 
58 Archive *createStuffItArchive(const Path &fileName, bool flattenTree = false);
59 Archive *createStuffItArchive(SeekableReadStream *stream, bool flattenTree = false);
60 
63 } // End of namespace Common
64 
65 #endif
Archive * createStuffItArchive(const Path &fileName, bool flattenTree=false)
Path
Definition: game.h:75
Definition: algorithm.h:29