22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_DIALOG_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_DIALOG_H
25#include "ultima/shared/gfx/popup.h"
26#include "ultima/shared/gfx/character_input.h"
27#include "ultima/shared/core/str.h"
73 void getInput(
bool isNumeric =
true,
size_t maxCharacters = 4);
void addInfoMsg(const Common::String &text, bool newLine=true, bool replaceLine=false)
Dialog(Ultima1Game *game)
void centerText(const Shared::StringArray &lines, int yp)
void centerText(const Common::String &line, int yp)
void getInput(bool isNumeric=true, size_t maxCharacters=4)
Ultima1Game * getGame()
Definition: dialog.h:50
Maps::Ultima1Map * getMap()