31 #ifndef CRAB_GAMEEVENT_H 32 #define CRAB_GAMEEVENT_H 34 #include "crab/event/effect.h" 35 #include "crab/event/eventstore.h" 36 #include "crab/people/person.h" 37 #include "crab/event/triggerset.h" 45 #define LoadEventID loadNum 47 namespace pyrodactyl {
69 pyrodactyl::people::PersonState _state;
92 void load(rapidxml::xml_node<char> *node);
99 #endif // CRAB_GAMEEVENT_H
Definition: gameevent.h:58
EventType
Definition: events.h:49
Definition: triggerset.h:40
Definition: moveeffect.h:37