31#ifndef CRAB_GAMEEVENT_H
32#define CRAB_GAMEEVENT_H
34#include "crab/event/effect.h"
35#include "crab/event/eventstore.h"
36#include "crab/people/person.h"
37#include "crab/event/triggerset.h"
45#define LoadEventID loadNum
69 pyrodactyl::people::PersonState _state;
92 void load(rapidxml::xml_node<char> *node);
Definition: triggerset.h:40
EventType
Definition: events.h:49
Definition: gameevent.h:58