_allHeartsGone (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_backgroundSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_delayDecreaseTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_endSoundPlaying (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_fromMainGame (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameDone (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameResult (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameState (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameTicks (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_hiScore (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_hiScoreTable (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_hitMissRatio (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_initBallTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_maxBalls (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_netPlayerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_newBallTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_numBalls (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_numbersAnim (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_numHearts (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_objects (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_playedThisIsTheCoolest (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_playerDecrease (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_rapidFireBallsCount (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_score (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_spriteModule (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_squirrelDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_startSoundPlayed (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_tennisPlayerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_throwerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
_titleScreenSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_vm (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
buildDrawList(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
buildDrawList0(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
buildDrawList1(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
buildDrawList2(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
drawNumber(DrawList &drawList, int number, int x, int y) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
drawSprites() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
findTennisBall(int startObjIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
getAnimation(int animIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
getFreeObject() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
hitSomething() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initObjects() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initObjects0() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initObjects1() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initObjects2() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initObjs() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initVars() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initVars0() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initVars1() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
initVars2() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
isAnySoundPlaying(const uint *indices, uint count) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
isHit(Obj *obj1, Obj *obj2) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
isSoundPlaying(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
kGSMainGame enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
kGSScoreCountUp enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
kGSStandaloneGame enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
kGSTitleScreen enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
kMaxObjectsCount enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
loadHiscore(int minigameNum) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
loadSounds() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
makeEnemyBall(int x, int y, int frameIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
Minigame(BbvsEngine *vm) (defined in Bbvs::Minigame) | Bbvs::Minigame | |
MinigameBbTennis(BbvsEngine *vm) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | inline |
playSound(uint index, bool loop=false) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
run(bool fromMainGame) override (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | virtual |
saveHiscore(int minigameNum, int score) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
stopSound(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
update() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateEnemyTennisBall(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateNetPlayer(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateObjs() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateSquirrel(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateStatus(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateStatus0(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateStatus1(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateStatus2(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateTennisBall(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateTennisPlayer(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
updateThrower(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
~Minigame() (defined in Bbvs::Minigame) | Bbvs::Minigame | virtual |