| _allHeartsGone (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _backgroundSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _delayDecreaseTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _endSoundPlaying (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _fromMainGame (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameDone (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameResult (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameState (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameTicks (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _hiScore (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _hiScoreTable (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _hitMissRatio (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _initBallTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _maxBalls (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _netPlayerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _newBallTimer (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _numBalls (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _numbersAnim (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _numHearts (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _objects (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _playedThisIsTheCoolest (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _playerDecrease (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _rapidFireBallsCount (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _score (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _spriteModule (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _squirrelDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _startSoundPlayed (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _tennisPlayerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _throwerDelay (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| _titleScreenSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _vm (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| buildDrawList(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| buildDrawList0(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| buildDrawList1(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| buildDrawList2(DrawList &drawList) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| drawNumber(DrawList &drawList, int number, int x, int y) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| drawSprites() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| findTennisBall(int startObjIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| getAnimation(int animIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| getFreeObject() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| hitSomething() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initObjects() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initObjects0() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initObjects1() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initObjects2() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initObjs() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initVars() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initVars0() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initVars1() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| initVars2() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| isAnySoundPlaying(const uint *indices, uint count) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| isHit(Obj *obj1, Obj *obj2) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| isSoundPlaying(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| kGSMainGame enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| kGSScoreCountUp enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| kGSStandaloneGame enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| kGSTitleScreen enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| kMaxObjectsCount enum value (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| loadHiscore(int minigameNum) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| loadSounds() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| makeEnemyBall(int x, int y, int frameIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| Minigame(BbvsEngine *vm) (defined in Bbvs::Minigame) | Bbvs::Minigame | |
| MinigameBbTennis(BbvsEngine *vm) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | inline |
| playSound(uint index, bool loop=false) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| run(bool fromMainGame) override (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | virtual |
| saveHiscore(int minigameNum, int score) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| stopSound(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| update() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateEnemyTennisBall(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateNetPlayer(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateObjs() (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateSquirrel(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateStatus(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateStatus0(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateStatus1(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateStatus2(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateTennisBall(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateTennisPlayer(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| updateThrower(int objIndex) (defined in Bbvs::MinigameBbTennis) | Bbvs::MinigameBbTennis | |
| ~Minigame() (defined in Bbvs::Minigame) | Bbvs::Minigame | virtual |