31 #ifndef CRAB_INVENTORY_H 32 #define CRAB_INVENTORY_H 34 #include "crab/item/ItemCollection.h" 35 #include "crab/item/ItemSlot.h" 36 #include "crab/ui/button.h" 37 #include "crab/ui/ImageData.h" 41 namespace pyrodactyl {
64 _collection.init(charId);
77 void loadState(rapidxml::xml_node<char> *node);
78 void saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root);
91 #endif // CRAB_INVENTORY_H
Definition: ItemCollection.h:42
Definition: ImageData.h:40
Definition: moveeffect.h:37
Definition: Inventory.h:43