ScummVM API documentation
integrity-dialog.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GUI_INTEGRITY_DIALOG_H
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#define GUI_INTEGRITY_DIALOG_H
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#include "backends/networking/curl/postrequest.h"
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#include "common/array.h"
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#include "common/formats/json.h"
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#include "common/str.h"
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#include "gui/dialog.h"
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#include "gui/widget.h"
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#include "gui/widgets/list.h"
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namespace
GUI
{
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enum
{
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OK = 0,
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MISSING = 1,
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CHECKSUM_MISMATCH = 2,
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SIZE_MISMATCH = 3,
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UNKNOWN = 4
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};
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enum
ProcessState {
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kChecksumStateNone,
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kChecksumStateCalculating,
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kChecksumComplete,
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kResponseReceived
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};
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class
IntegrityDialog
:
public
Dialog
,
public
CommandSender
{
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StaticTextWidget
*_warningText;
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ListWidget
*_resultsText;
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StaticTextWidget
*_statusText;
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StaticTextWidget
*_errorText;
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StaticTextWidget
*_percentLabel;
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StaticTextWidget
*_calcSizeLabel;
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SliderWidget
*_progressBar;
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ButtonWidget
*_cancelButton;
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ButtonWidget
*_copyEmailButton;
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bool
_close;
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Common::U32String
getSizeLabelText();
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void
refreshWidgets();
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public
:
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IntegrityDialog
(
Common::String
endpoint,
Common::String
gameConfig);
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~
IntegrityDialog
();
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void
sendJSON();
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void
checksumResponseCallback(
const
Common::JSONValue
*r);
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void
errorCallback(
const
Networking::ErrorResponse
&
error
);
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void
calculateTotalSize(
Common::Path
gamePath);
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Common::Array<Common::StringArray>
generateChecksums(
Common::Path
gamePath,
Common::Array<Common::StringArray>
&fileChecksums);
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Common::JSONValue
*generateJSONRequest(
Common::Path
gamePath,
Common::String
gameid,
Common::String
engineid,
Common::String
extra,
Common::String
platform,
Common::String
language);
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void
parseJSON(
const
Common::JSONValue
*response);
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void
open()
override
;
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void
close()
override
;
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void
handleCommand(
CommandSender
*sender, uint32 cmd, uint32 data)
override
;
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void
handleTickle()
override
;
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void
reflowLayout()
override
;
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void
setError(
Common::U32String
&msg);
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private
:
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void
setState(ProcessState state);
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};
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}
// End of namespace GUI
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#endif // GUI_INTEGRITY_DIALOG_H
Common::String
Definition:
str.h:59
Networking::ErrorResponse
Definition:
request.h:73
Common::Array
Definition:
array.h:52
Common::Path
Definition:
path.h:52
GUI::StaticTextWidget
Definition:
widget.h:205
GUI::SliderWidget
Definition:
widget.h:404
GUI
Definition:
system.h:46
Common::JSONValue
Definition:
json.h:90
Common::U32String
Definition:
ustr.h:57
GUI::ListWidget
Definition:
list.h:51
error
void NORETURN_PRE error(MSVC_PRINTF const char *s,...) GCC_PRINTF(1
GUI::Dialog
Definition:
dialog.h:49
GUI::ButtonWidget
Definition:
widget.h:232
GUI::CommandSender
Definition:
object.h:40
GUI::IntegrityDialog
Definition:
integrity-dialog.h:52
gui
integrity-dialog.h
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