22 #ifndef ULTIMA4_GAME_NAMES_H 23 #define ULTIMA4_GAME_NAMES_H 25 #include "ultima/ultima4/filesys/savegame.h" 26 #include "ultima/ultima4/map/direction.h" 35 const char *getClassName(ClassType klass);
36 const char *getReagentName(Reagent reagent);
37 const char *getVirtueName(Virtue virtue);
38 const char *getBaseVirtueName(
int virtueMask);
39 int getBaseVirtues(Virtue virtue);
40 const char *getVirtueAdjective(Virtue virtue);
41 const char *getStoneName(Virtue virtue);
42 const char *getItemName(Item item);
43 const char *getDirectionName(Direction dir);
Definition: detection.h:27