22#ifndef ULTIMA4_GAME_NAMES_H
23#define ULTIMA4_GAME_NAMES_H
25#include "ultima/ultima4/filesys/savegame.h"
26#include "ultima/ultima4/map/direction.h"
35const char *getClassName(ClassType klass);
36const char *getReagentName(Reagent reagent);
37const char *getVirtueName(Virtue virtue);
38const char *getBaseVirtueName(
int virtueMask);
39int getBaseVirtues(Virtue virtue);
40const char *getVirtueAdjective(Virtue virtue);
41const char *getStoneName(Virtue virtue);
42const char *getItemName(Item item);
43const char *getDirectionName(Direction dir);