ScummVM API documentation
cms.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AUDIO_CMS_H
23 #define AUDIO_CMS_H
24 
25 #include "audio/chip.h"
26 
27 namespace CMS {
28 
29 class CMS;
30 
31 class Config {
32 public:
36  static CMS *create();
37 };
38 
39 class CMS : virtual public Audio::Chip {
40 private:
41  static bool _hasInstance;
42 
43 public:
44  // The default number of timer callbacks per second.
45  static const int DEFAULT_CALLBACK_FREQUENCY = 250;
46 
47  CMS();
48  virtual ~CMS();
49 
55  virtual bool init() = 0;
56 
60  virtual void reset() = 0;
61 
70  virtual void write(int a, int v) = 0;
71 
79  virtual void writeReg(int r, int v) = 0;
80 
81  using Audio::Chip::start;
82  void start(TimerCallback *callback) { start(callback, DEFAULT_CALLBACK_FREQUENCY); }
83 };
84 
85 } // End of namespace CMS
86 
87 #endif
Definition: cms.h:27
static CMS * create()
void start(TimerCallback *callback, int timerFrequency)
Definition: chip.h:33
Definition: cms.h:31