ScummVM API documentation
autodragger.h
1 /* ScummVM - Graphic Adventure Engine
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24 
25 #ifndef PEGASUS_ITEMS_AUTODRAGGER_H
26 #define PEGASUS_ITEMS_AUTODRAGGER_H
27 
28 #include "pegasus/timers.h"
29 
30 namespace Pegasus {
31 
32 class DisplayElement;
33 
34 class AutoDragger : private Idler, private TimeBase, private TimeBaseCallBack {
35 public:
36  AutoDragger();
37  ~AutoDragger() override {}
38 
39  void autoDrag(DisplayElement *, const Common::Point &, const Common::Point &, TimeValue, TimeScale);
40  bool isDragging();
41  void stopDragging();
42 
43 protected:
44  void useIdleTime() override;
45  void callBack() override;
46 
47  DisplayElement *_draggingElement;
48  Common::Point _startLocation, _stopLocation;
49  TimeValue _lastTime;
50  bool _done;
51 };
52 
53 } // End of namespace Pegasus
54 
55 #endif
Definition: timers.h:37
Definition: autodragger.h:34
Definition: timers.h:63
Definition: timers.h:144
Definition: rect.h:45
Definition: elements.h:43
Definition: ai_action.h:33