23 #ifndef M4_RIDDLE_INVENTORY_H 24 #define M4_RIDDLE_INVENTORY_H 26 #include "common/array.h" 27 #include "m4/m4_types.h" 28 #include "m4/adv_r/adv_inv.h" 33 #define INVENTORY_COUNT 123 36 const char *_asset =
nullptr;
37 const char *_name =
nullptr;
41 InventoryItem(
const char *name,
int scene) : _asset(name), _name(name), _scene(scene) {}
51 void set_scroll(int32 scroll)
override;
54 static const char *get_name(int32
id);
Definition: inventory.h:35
Definition: inventory.h:44
Definition: database.h:28