ScummVM API documentation
QDEngine::qdGameEnd Member List

This is the complete list of members for QDEngine::qdGameEnd, including all inherited members.

add_condition(const qdCondition *p)QDEngine::qdConditionalObject
add_condition_group(const qdConditionGroup *p)QDEngine::qdConditionalObject
add_trigger_reference()QDEngine::qdNamedObjectinline
check_conditions()QDEngine::qdConditionalObjectvirtual
check_flag(int fl) constQDEngine::qdNamedObjectinline
clear_flags()QDEngine::qdNamedObjectinline
clear_trigger_references()QDEngine::qdNamedObjectinline
condition_groups_container_t typedef (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
condition_groups_count() constQDEngine::qdConditionalObjectinline
CONDITIONS_AND enum valueQDEngine::qdConditionalObject
conditions_container_t typedef (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
conditions_count() constQDEngine::qdConditionalObjectinline
conditions_mode() constQDEngine::qdConditionalObjectinline
CONDITIONS_OR enum valueQDEngine::qdConditionalObject
conditions_quant(float dt)QDEngine::qdConditionalObject
ConditionsMode enum nameQDEngine::qdConditionalObject
drop_flag(int fl)QDEngine::qdNamedObjectinline
flags() constQDEngine::qdNamedObjectinline
get_condition(int idx=0) constQDEngine::qdConditionalObjectinline
get_condition_group(int idx=0) constQDEngine::qdConditionalObjectinline
has_conditions() constQDEngine::qdConditionalObjectinline
has_interface_screen() const (defined in QDEngine::qdGameEnd)QDEngine::qdGameEndinline
init()QDEngine::qdConditionalObjectvirtual
interface_screen() const (defined in QDEngine::qdGameEnd)QDEngine::qdGameEndinline
is_condition_in_group(int condition_idx) const (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
is_in_triggers() constQDEngine::qdNamedObjectinline
load_conditions_script(const xml::tag *p)QDEngine::qdConditionalObjectprotected
load_data(Common::SeekableReadStream &fh, int save_version)QDEngine::qdConditionalObjectvirtual
load_script(const xml::tag *p) (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
name() constQDEngine::qdNamedObjectBaseinline
named_object_type() constQDEngine::qdGameEndinlinevirtual
operator=(const qdGameEnd &end) (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
operator=(const qdConditionalObject &obj) (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
operator=(const qdNamedObject &p) (defined in QDEngine::qdNamedObject)QDEngine::qdNamedObject
operator=(const qdNamedObjectBase &obj) (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
owner() constQDEngine::qdNamedObjectinline
owner(qdNamedObjectType tp) constQDEngine::qdNamedObject
qdConditionalObject() (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
qdConditionalObject(const qdConditionalObject &obj) (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
qdGameEnd() (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
qdGameEnd(const qdGameEnd &end) (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
qdNamedObject() (defined in QDEngine::qdNamedObject)QDEngine::qdNamedObject
qdNamedObject(const qdNamedObject &p) (defined in QDEngine::qdNamedObject)QDEngine::qdNamedObject
qdNamedObjectBase() (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
qdNamedObjectBase(const qdNamedObjectBase &obj) (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
remove_conditon(int idx)QDEngine::qdConditionalObject
remove_conditon_group(int idx)QDEngine::qdConditionalObject
remove_trigger_reference()QDEngine::qdNamedObjectinline
save_conditions_script(Common::WriteStream &fh, int indent=0) constQDEngine::qdConditionalObjectprotected
save_data(Common::WriteStream &fh) constQDEngine::qdConditionalObjectvirtual
save_script(Common::WriteStream &fh, int indent=0) const (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
set_conditions_mode(ConditionsMode m)QDEngine::qdConditionalObjectinline
set_flag(int fl)QDEngine::qdNamedObjectinline
set_interface_screen(const char *name) (defined in QDEngine::qdGameEnd)QDEngine::qdGameEndinline
set_name(const char *p)QDEngine::qdNamedObjectBaseinline
set_owner(qdNamedObject *p)QDEngine::qdNamedObjectinline
toString() const (defined in QDEngine::qdNamedObject)QDEngine::qdNamedObject
trigger_can_start() constQDEngine::qdConditionalObjectvirtual
trigger_start()QDEngine::qdGameEndvirtual
TRIGGER_START_ACTIVATE enum valueQDEngine::qdConditionalObject
TRIGGER_START_FAILED enum valueQDEngine::qdConditionalObject
trigger_start_mode enum nameQDEngine::qdConditionalObject
TRIGGER_START_WAIT enum valueQDEngine::qdConditionalObject
update_condition(int num, const qdCondition &p)QDEngine::qdConditionalObject
update_condition_group(int num, const qdConditionGroup &p)QDEngine::qdConditionalObject
~qdConditionalObject() (defined in QDEngine::qdConditionalObject)QDEngine::qdConditionalObject
~qdGameEnd() (defined in QDEngine::qdGameEnd)QDEngine::qdGameEnd
~qdNamedObject() (defined in QDEngine::qdNamedObject)QDEngine::qdNamedObject
~qdNamedObjectBase()=0 (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBasepure virtual