ScummVM API documentation
console.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MADS_CONSOLE_H
23#define MADS_CONSOLE_H
24
25#include "gui/debugger.h"
26
27namespace MADS {
28
29extern int strToInt(const char *s);
30
31class Console : public GUI::Debugger {
32private:
33 bool cmdTeleport(int argc, const char **argv);
34 bool cmdWalkable(int argc, const char **argv);
35 bool cmdDepth(int argc, const char **argv);
36 bool cmdQuotes(int argc, const char **argv);
37 bool cmdPlaySound(int argc, const char **argv);
38 bool cmdSoundCommand(int argc, const char **argv);
39 bool cmdSoundSection(int argc, const char **argv);
40 bool cmdSoundStop(int argc, const char **argv);
41 bool cmdText(int argc, const char **argv);
42
43public:
44 Console();
45 ~Console() override {}
46};
47
48} // namespace MADS
49
50#endif
Definition: debugger.h:41
Definition: console.h:31