ScummVM API documentation
te_warp_marker.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef TETRAEDGE_TE_TE_WARP_MARKER_H
23 #define TETRAEDGE_TE_TE_WARP_MARKER_H
24 
25 #include "common/str.h"
26 #include "tetraedge/te/te_marker.h"
27 #include "tetraedge/te/te_signal.h"
28 
29 namespace Tetraedge {
30 
31 // Note: Only used in Amerzone
32 class TeWarpMarker {
33 public:
34  TeWarpMarker();
35  ~TeWarpMarker();
36 
37  TeMarker *marker() { return _marker; }
38  void marker(TeMarker *marker);
39  bool onMarkerButtonValidated();
40  TeSignal1Param<const Common::String &> &markerButtonSignal() { return _markerButtonSignal; };
41  void setName(const Common::String newName) { _name = newName; }
42 
43 
44 private:
45  TeMarker *_marker;
46  Common::String _name;
47  TeSignal1Param<const Common::String &> _markerButtonSignal;
48 };
49 
50 } // end namespace Tetraedge
51 
52 #endif // TETRAEDGE_TE_TE_WARP_MARKER_H
Definition: str.h:59
Definition: detection.h:27
Definition: te_signal.h:80
Definition: te_warp_marker.h:32
Definition: te_marker.h:32