ScummVM API documentation
gump_shape_archive.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA8_GFX_GUMPSHAPEARCHIVE_H
23 #define ULTIMA8_GFX_GUMPSHAPEARCHIVE_H
24 
25 #include "ultima/ultima8/gfx/shape_archive.h"
26 
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 struct Rect;
32 
34 public:
35  GumpShapeArchive(uint16 id, Palette *pal = 0,
36  const ConvertShapeFormat *format = 0)
37  : ShapeArchive(id, pal, format) { }
38  GumpShapeArchive(Common::SeekableReadStream *rs, uint16 id, Palette *pal = 0,
39  const ConvertShapeFormat *format = 0)
40  : ShapeArchive(rs, id, pal, format) { }
41 
42  ~GumpShapeArchive() override;
43 
44  void loadGumpage(Common::SeekableReadStream *rs);
45  Rect *getGumpItemArea(uint32 shapenum);
46 
47 protected:
48  Std::vector<Rect *> _gumpItemArea;
49 };
50 
51 } // End of namespace Ultima8
52 } // End of namespace Ultima
53 
54 #endif
Definition: shape_archive.h:34
Definition: rect.h:32
Definition: convert_shape.h:35
Definition: stream.h:745
Definition: detection.h:27
Definition: gump_shape_archive.h:33
Definition: containers.h:38
Definition: palette.h:35