ScummVM API documentation
object.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef BAGEL_BOFLIB_OBJECT_H
24#define BAGEL_BOFLIB_OBJECT_H
25
26namespace Bagel {
27
29public:
30 virtual ~CBofObject() {}
31 static bool isValidObject(const CBofObject *pObject) {
32 return true;
33 }
34
35 virtual void DeleteObject() {}
36};
37
38} // namespace Bagel
39
40#endif
Definition: object.h:28