ScummVM API documentation
image.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TITANIC_IMAGE_H
23 #define TITANIC_IMAGE_H
24 
25 #include "common/stream.h"
26 #include "graphics/managed_surface.h"
27 #include "titanic/support/string.h"
28 
29 namespace Titanic {
30 
32 private:
33  void loadBitmap(Common::SeekableReadStream &s);
34 public:
35  ~Image() override {}
36 
37  void load(const CString &resName);
38 };
39 
40 } // End of namespace Titanic
41 
42 #endif /* TITANIC_IMAGE_H */
Definition: managed_surface.h:51
Definition: stream.h:745
Definition: arm.h:30
Definition: string.h:40
Definition: movie_decoder.h:32