ScummVM API documentation
palanim.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_PALANIM_H
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#define GOB_PALANIM_H
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#include "gob/video.h"
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namespace
Gob
{
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class
PalAnim
{
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public
:
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bool
fadeStep(int16 oper);
// 0: all colors, 1: red, 2: green, 3: blue
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void
fade(
Video::PalDesc
* palDesc, int16 fade, int16 all);
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PalAnim
(
GobEngine
*vm);
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protected
:
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int16 _fadeValue;
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byte _toFadeRed[256];
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byte _toFadeGreen[256];
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byte _toFadeBlue[256];
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char
*_palArray[3];
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byte *_fadeArray[3];
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GobEngine
*_vm;
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bool
fadeStepColor(
int
color);
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char
fadeColor(int16 from, int16 to);
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};
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}
// End of namespace Gob
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#endif // GOB_PALANIM_H
Gob::GobEngine
Definition:
gob.h:163
Gob
Definition:
anifile.h:40
Gob::Video::PalDesc
Definition:
video.h:94
Gob::PalAnim
Definition:
palanim.h:35
engines
gob
palanim.h
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