ScummVM API documentation
fps_counter.h
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21 
22 #ifndef QDENGINE_QDCORE_UTIL_FPS_COUNTER_H
23 #define QDENGINE_QDCORE_UTIL_FPS_COUNTER_H
24 
25 namespace QDEngine {
26 
27 class fpsCounter {
28 public:
29  fpsCounter(int period = 3000);
30  ~fpsCounter() { }
31 
32  bool quant();
33 
34  float fps_value() const {
35  return _value;
36  }
37  float fps_value_min() const {
38  return _value_min;
39  }
40  float fps_value_max() const {
41  return _value_max;
42  }
43 
44  void reset();
45 
46  int period() const {
47  return _period;
48  }
49  void set_period(int p) {
50  _period = p;
51  }
52 
53 private:
54 
55  float _start_time;
56  float _prev_time;
57 
58  int _frame_count;
59 
60  int _period;
61 
62  float _value;
63  float _value_min;
64  float _value_max;
65 
66  float _min_frame_time;
67  float _max_frame_time;
68 };
69 
70 
71 } // namespace QDEngine
72 
73 #endif // QDENGINE_QDCORE_UTIL_FPS_COUNTER_H
Definition: fps_counter.h:27
Базовый класс для игровых ресурсов.
Definition: console.h:28