ScummVM API documentation
mouse.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1999-2000 Revolution Software Ltd.
9  * This code is based on source code created by Revolution Software,
10  * used with permission.
11  *
12  * This program is free software: you can redistribute it and/or modify
13  * it under the terms of the GNU General Public License as published by
14  * the Free Software Foundation, either version 3 of the License, or
15  * (at your option) any later version.
16  *
17  * This program is distributed in the hope that it will be useful,
18  * but WITHOUT ANY WARRANTY; without even the implied warranty of
19  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20  * GNU General Public License for more details.
21  *
22  * You should have received a copy of the GNU General Public License
23  * along with this program. If not, see <http://www.gnu.org/licenses/>.
24  *
25  */
26 
27 #ifndef ICB_MOUSE_H
28 #define ICB_MOUSE_H
29 
30 #include "engines/icb/p4_generic.h"
31 
32 namespace ICB {
33 
34 // Mouse defines
35 #define RDMOUSE_NOFLASH 0x00
36 #define RDMOUSE_FLASH 0x01
37 
38 #define RENDERWIDE 640
39 #define RENDERDEEP 480
40 
41 // Mouse button defines
42 #define RD_LEFTBUTTONDOWN 0x01
43 #define RD_LEFTBUTTONUP 0x02
44 #define RD_RIGHTBUTTONDOWN 0x04
45 #define RD_RIGHTBUTTONUP 0x08
46 #define RD_LEFTBUTTONDBLCLK 0x10
47 #define RD_RIGHTBUTTONDBLCLK 0x20
48 
49 typedef struct { uint16 buttons; } _mouseEvent;
50 
51 extern _mouseEvent *lastMouseEvent; // keep track of last mouse event for debugging
52 
53 extern int32 mousex; // Mouse x coordinate
54 extern int32 mousey; // Mouse y coordinate
55 
56 extern void LogMouseEvent(uint16 buttons); // Adds a mouse event to the log
57 extern int32 DrawMouse(); // Renders the mouse onto the back buffer.
58 extern _mouseEvent *MouseEvent();
59 
60 } // End of namespace ICB
61 
62 #endif
Definition: mouse.h:49
Definition: actor.h:32