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openglbitmap.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef STARK_GFX_OPENGL_BITMAP_H
23 #define STARK_GFX_OPENGL_BITMAP_H
24 
25 #include "engines/stark/gfx/bitmap.h"
26 
27 #include "graphics/opengl/system_headers.h"
28 
29 #if defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS)
30 
31 namespace Stark {
32 namespace Gfx {
33 
37 class OpenGlBitmap : public Bitmap {
38 public:
39  OpenGlBitmap();
40  virtual ~OpenGlBitmap();
41 
42  // Bitmap API
43  void bind() const override;
44  void update(const Graphics::Surface *surface, const byte *palette = nullptr) override;
45  void setSamplingFilter(SamplingFilter filter) override;
46  Graphics::PixelFormat getBestPixelFormat() const override;
47 
48 protected:
49  GLuint _id;
50 };
51 
52 } // End of namespace Gfx
53 } // End of namespace Stark
54 
55 #endif // defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS)
56 
57 #endif // STARK_GFX_OPENGL_BITMAP_H
Definition: surface.h:67
Definition: pixelformat.h:138
Definition: console.h:27