ScummVM API documentation
detection.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGOS_DETECTION_H
23 #define AGOS_DETECTION_H
24 
25 #include "engines/advancedDetector.h"
26 
27 namespace AGOS {
28 
29 enum SIMONGameType {
30  GType_PN = 0,
31  GType_ELVIRA1 = 1,
32  GType_ELVIRA2 = 2,
33  GType_WW = 3,
34  GType_SIMON1 = 4,
35  GType_SIMON2 = 5,
36  GType_FF = 6,
37  GType_PP = 7
38 };
39 
41  ADGameDescription desc;
42 
43  int gameType;
44  int gameId;
45  uint32 features;
46 };
47 
48 #define GAMEOPTION_OPL3_MODE GUIO_GAMEOPTIONS1
49 #define GAMEOPTION_DOS_TEMPOS GUIO_GAMEOPTIONS2
50 #define GAMEOPTION_WINDOWS_TEMPOS GUIO_GAMEOPTIONS3
51 #define GAMEOPTION_PREFER_DIGITAL_SFX GUIO_GAMEOPTIONS4
52 #define GAMEOPTION_DISABLE_FADE_EFFECTS GUIO_GAMEOPTIONS5
53 
54 } // End of namespace AGOS
55 
56 #endif // AGOS_DETECTION_H
Definition: advancedDetector.h:120
Definition: agos.h:63
Definition: detection.h:40