22#ifndef TITANIC_MAIL_MAN_H
23#define TITANIC_MAIL_MAN_H
25#include "titanic/core/game_object.h"
75 void sendMail(uint currRoomFlags, uint newRoomFlags);
77 void resetValue() { _value = 0; }
Definition: game_object.h:79
Definition: mail_man.h:29
void sendMail(uint currRoomFlags, uint newRoomFlags)
CGameObject * getFirstObject() const
CGameObject * getNextObject(CGameObject *prior) const
CGameObject * findMail(uint roomFlags) const
static void setMailDest(CGameObject *obj, uint roomFlags)
void addMail(CGameObject *obj, uint destRoomFlags)
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: simple_file.h:49