ScummVM API documentation
Playground3d::ShaderRenderer Member List

This is the complete list of members for Playground3d::ShaderRenderer, including all inherited members.

_modelViewMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_mvpMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_projectionMatrix (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_screenViewport (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_system (defined in Playground3d::Renderer)Playground3d::Rendererprotected
_texture (defined in Playground3d::Renderer)Playground3d::Rendererprotected
clear(const Math::Vector4d &clearColor) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
computeScreenViewport() (defined in Playground3d::Renderer)Playground3d::Renderer
cubeVertices (defined in Playground3d::Renderer)Playground3d::Rendererprotectedstatic
deinit() override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
dimRegionInOut(float fade) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
drawCube(const Math::Vector3d &pos, const Math::Vector3d &roll) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
drawInViewport() override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
drawPolyOffsetTest(const Math::Vector3d &pos, const Math::Vector3d &roll) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
drawRgbaTexture() override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
enableFog(const Math::Vector4d &fogColor) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
flipBuffer()Playground3d::Rendererinlinevirtual
init() override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
kOriginalHeight (defined in Playground3d::Renderer)Playground3d::Rendererstatic
kOriginalWidth (defined in Playground3d::Renderer)Playground3d::Rendererstatic
loadTextureRGB(Graphics::Surface *texture) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
loadTextureRGB565(Graphics::Surface *texture) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
loadTextureRGBA(Graphics::Surface *texture) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
loadTextureRGBA4444(Graphics::Surface *texture) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
loadTextureRGBA5551(Graphics::Surface *texture) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
makeProjectionMatrix(float fov, float nearClip, float farClip) const (defined in Playground3d::Renderer)Playground3d::Rendererprotected
Renderer(OSystem *system) (defined in Playground3d::Renderer)Playground3d::Renderer
setupCameraPerspective(float pitch, float heading, float fov) (defined in Playground3d::Renderer)Playground3d::Renderer
setupViewport(int x, int y, int width, int height) override (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual
ShaderRenderer(OSystem *_system) (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderer
viewport() const (defined in Playground3d::Renderer)Playground3d::Renderer
~Renderer() (defined in Playground3d::Renderer)Playground3d::Renderervirtual
~ShaderRenderer() (defined in Playground3d::ShaderRenderer)Playground3d::ShaderRenderervirtual