This is the complete list of members for Illusions::Controls, including all inherited members.
| _controls (defined in Illusions::Controls) | Illusions::Controls | |
| _nextTempObjectId (defined in Illusions::Controls) | Illusions::Controls | |
| _sequenceOpcodes (defined in Illusions::Controls) | Illusions::Controls | |
| _vm (defined in Illusions::Controls) | Illusions::Controls | |
| actorControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::Controls) | Illusions::Controls | |
| appearActors() (defined in Illusions::Controls) | Illusions::Controls | |
| Controls(IllusionsEngine *vm) (defined in Illusions::Controls) | Illusions::Controls | |
| destroyActiveControls() (defined in Illusions::Controls) | Illusions::Controls | |
| destroyControl(Control *control) (defined in Illusions::Controls) | Illusions::Controls | |
| destroyControlInternal(Control *control) (defined in Illusions::Controls) | Illusions::Controls | |
| destroyControls() (defined in Illusions::Controls) | Illusions::Controls | |
| destroyControlsBySceneId(uint32 sceneId) (defined in Illusions::Controls) | Illusions::Controls | |
| destroyDialogItems() (defined in Illusions::Controls) | Illusions::Controls | |
| dialogItemControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::Controls) | Illusions::Controls | |
| disappearActors() (defined in Illusions::Controls) | Illusions::Controls | |
| findNamedPoint(uint32 namedPointId, Common::Point &pt) (defined in Illusions::Controls) | Illusions::Controls | |
| getDialogItemAtPos(Control *control, Common::Point pt, Control **outOverlappedControl) (defined in Illusions::Controls) | Illusions::Controls | |
| getOverlappedObject(Control *control, Common::Point pt, Control **outOverlappedControl, int minPriority) (defined in Illusions::Controls) | Illusions::Controls | |
| getOverlappedObjectAccurate(Control *control, Common::Point pt, Control **outOverlappedControl, int minPriority) (defined in Illusions::Controls) | Illusions::Controls | |
| getOverlappedWalkObject(Control *control, Common::Point pt, Control **outOverlappedControl) (defined in Illusions::Controls) | Illusions::Controls | |
| Items typedef (defined in Illusions::Controls) | Illusions::Controls | |
| ItemsIterator typedef (defined in Illusions::Controls) | Illusions::Controls | |
| newActor() (defined in Illusions::Controls) | Illusions::Controls | |
| newControl() (defined in Illusions::Controls) | Illusions::Controls | |
| newTempObjectId() (defined in Illusions::Controls) | Illusions::Controls | |
| pauseActors(uint32 objectId) (defined in Illusions::Controls) | Illusions::Controls | |
| pauseControls() (defined in Illusions::Controls) | Illusions::Controls | |
| pauseControlsBySceneId(uint32 sceneId) (defined in Illusions::Controls) | Illusions::Controls | |
| placeActor(uint32 actorTypeId, Common::Point placePt, uint32 sequenceId, uint32 objectId, uint32 notifyThreadId) (defined in Illusions::Controls) | Illusions::Controls | |
| placeActorLessObject(uint32 objectId, Common::Point feetPt, Common::Point pt, int16 priority, uint flags) (defined in Illusions::Controls) | Illusions::Controls | |
| placeBackgroundObject(BackgroundObject *backgroundObject) (defined in Illusions::Controls) | Illusions::Controls | |
| placeDialogItem(uint16 objectNum, uint32 actorTypeId, uint32 sequenceId, Common::Point placePt, int16 choiceJumpOffs) (defined in Illusions::Controls) | Illusions::Controls | |
| placeSequenceLessActor(uint32 objectId, Common::Point placePt, WidthHeight dimensions, int16 priority) (defined in Illusions::Controls) | Illusions::Controls | |
| placeSubActor(uint32 objectId, int linkIndex, uint32 actorTypeId, uint32 sequenceId) (defined in Illusions::Controls) | Illusions::Controls | |
| threadIsDead(uint32 threadId) (defined in Illusions::Controls) | Illusions::Controls | |
| unpauseActors(uint32 objectId) (defined in Illusions::Controls) | Illusions::Controls | |
| unpauseControls() (defined in Illusions::Controls) | Illusions::Controls | |
| unpauseControlsBySceneId(uint32 sceneId) (defined in Illusions::Controls) | Illusions::Controls | |
| ~Controls() (defined in Illusions::Controls) | Illusions::Controls |