ScummVM API documentation
TextManager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_TEXTMANAGER_H
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#define CRAB_TEXTMANAGER_H
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#include "crab/vectors.h"
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#include "crab/image/Image.h"
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#include "crab/text/color.h"
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namespace
Graphics
{
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class
Font;
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}
// End of namespace Graphics
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namespace
Crab
{
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// We use this object as the key for all fonts
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typedef
uint FontKey;
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// Since we use uint as a key for images, our loadImgKey function is loadNum
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#define LoadFontKey loadNum
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namespace
pyrodactyl {
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namespace
text {
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class
TextManager
{
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// The collection of stored fonts
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Common::Array<Graphics::Font *>
_font;
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// The size of the cache
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int
_cacheSize;
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// The padding at the end of the background - this needs to be loaded from file later
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Vector2i
_padBg;
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// The data stored in our cache - text and texture
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struct
TextCacheUnit {
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Common::String
_text;
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int
_col;
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FontKey _font;
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pyrodactyl::image::Image
_img;
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bool
_empty;
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TextCacheUnit() {
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_empty =
true
;
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_col = 0;
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_font = 0;
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}
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~TextCacheUnit() {
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_img.deleteImage();
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}
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bool
EqualCol(
int
color) {
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return
_col == color;
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}
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};
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// Text Cache - done to avoid having to render a texture every time text is drawn
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Common::Array<TextCacheUnit>
_cache;
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// The oldest element in the text cache
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int
_oldest;
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// The place to store all colors
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ColorPool
_colpool;
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// The rectangle used to store the darkened rectangle coordinates
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Rect
_rect;
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int
search(
const
Common::String
&text,
int
col, FontKey fontid);
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int
findFreeSlot();
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public
:
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TextManager
() {
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_oldest = 0;
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_cacheSize = 30;
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}
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~
TextManager
() {}
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void
init();
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void
quit();
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void
reset();
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Graphics::Font
*getFont(
const
FontKey &fontid) {
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return
_font[fontid];
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}
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Graphics::ManagedSurface
*renderTextBlended(
const
FontKey &font,
const
Common::String
&text,
const
int
&color);
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void
draw(
const
int
&x,
const
int
&y,
const
Common::String
&text,
const
int
&color,
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const
FontKey &font = 0,
const
Align &align = ALIGN_LEFT,
const
bool
&background =
false
);
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void
draw(
const
int
&x,
int
y,
const
Common::String
&text,
const
int
&color,
const
FontKey &font,
const
Align &align,
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const
uint &lineWidth,
const
uint &lineHeight,
const
bool
&background =
false
);
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};
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}
// End of namespace text
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}
// End of namespace pyrodactyl
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}
// End of namespace Crab
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#endif // CRAB_TEXTMANAGER_H
Graphics::ManagedSurface
Definition:
managed_surface.h:51
Crab::pyrodactyl::text::ColorPool
Definition:
color.h:43
Common::String
Definition:
str.h:59
Graphics::Font
Definition:
font.h:83
Crab::Rect
Definition:
Rectangle.h:42
Common::Array
Definition:
array.h:52
Crab::pyrodactyl::image::Image
Definition:
Image.h:51
Crab::pyrodactyl::text::TextManager
Definition:
TextManager.h:52
Graphics
Definition:
formatinfo.h:28
Crab
Definition:
moveeffect.h:37
Crab::Vector2D< int >
engines
crab
text
TextManager.h
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