ScummVM API documentation
hpl::cAnimationState Member List
This is the complete list of members for
hpl::cAnimationState
, including all inherited members.
AddTimePosition
(float afAdd) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
cAnimationState
(cAnimation *apAnimation, const tString &asName, cAnimationManager *apAnimationManager) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
CreateEvent
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
CreateSaveData
()
hpl::cAnimationState
virtual
FadeIn
(float afTime) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
FadeOut
(float afTime) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetAnimation
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetBaseSpeed
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetEvent
(int alIdx) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetEventNum
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetFadeStep
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
inline
GetLength
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetName
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
inline
GetPreviousTimePosition
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetRelativeTimePosition
()
hpl::cAnimationState
GetSaveObjectId
()
hpl::iSaveObject
inline
GetSpecialEventTime
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
inline
GetSpeed
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetTimePosition
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
GetWeight
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsActive
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsAfterSpecialEvent
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
iSaveObject
() (defined in
hpl::iSaveObject
)
hpl::iSaveObject
IsBeforeSpecialEvent
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsFading
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsLooping
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsOver
()
hpl::cAnimationState
IsPaused
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
IsSaved
() (defined in
hpl::iSaveObject
)
hpl::iSaveObject
inline
LoadFromSaveData
(iSaveData *apSaveData)
hpl::cAnimationState
virtual
mpSaveData
(defined in
hpl::iSaveObject
)
hpl::iSaveObject
protected
SaveDataSetup
(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame)
hpl::cAnimationState
virtual
SaveToSaveData
(iSaveData *apSaveData)
hpl::cAnimationState
virtual
SetActive
(bool abActive) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetBaseSpeed
(float afSpeed) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetFadeStep
(float afX) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
inline
SetIsSaved
(bool abX) (defined in
hpl::iSaveObject
)
hpl::iSaveObject
inline
SetLength
(float afLength) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetLoop
(bool abLoop) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetPaused
(bool abPaused) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetRelativeTimePosition
(float afPosition)
hpl::cAnimationState
SetSpecialEventTime
(float afT) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
inline
SetSpeed
(float afSpeed) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetTimePosition
(float afPosition) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
SetWeight
(float afWeight) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
Update
(float afTimeStep) (defined in
hpl::cAnimationState
)
hpl::cAnimationState
~cAnimationState
() (defined in
hpl::cAnimationState
)
hpl::cAnimationState
~iSaveObject
() (defined in
hpl::iSaveObject
)
hpl::iSaveObject
virtual
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