28#ifndef HPL_COLLIDE_SHAPE_NEWTON_H
29#define HPL_COLLIDE_SHAPE_NEWTON_H
31#include "hpl1/engine/libraries/newton/Newton.h"
32#include "hpl1/engine/physics/CollideShape.h"
34#include "hpl1/engine/math/MathTypes.h"
47 cMatrixf *apOffsetMtx, NewtonWorld *apNewtonWorld,
57 void CreateFromVertices(
const unsigned int *apIndexArray,
int alIndexNum,
58 const float *apVertexArray,
int alVtxStride,
int alVtxNum);
60 NewtonCollision *GetNewtonCollision() {
return mpNewtonCollision; }
63 NewtonCollision *mpNewtonCollision;
64 NewtonWorld *mpNewtonWorld;
iCollideShape * * iterator
Definition: array.h:54
Definition: CollideShapeNewton.h:44
Definition: CollideShape.h:50
Definition: PhysicsWorld.h:115