_activeEnhancements (defined in Engine) | Engine | protected |
_eventMan | Engine | protected |
_features (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_inTimer (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_mainLoopFrameCount (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_rate (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_saveFileMan | Engine | protected |
_system | Engine | |
_systemVars (defined in Sword1::SwordEngine) | Sword1::SwordEngine | static |
_targetFrameTime (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_targetName | Engine | protected |
_ticker (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_timer | Engine | protected |
_vbl60HzUSecElapsed (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
_vblCount (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Sword1::SwordEngine | protectedvirtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Sword1::SwordEngine | protectedvirtual |
defaultSyncSoundSettings() | Engine | protected |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
fadeDirectionIsUp() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
fadePaletteStep() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
flipMute() | Engine | virtual |
getAutosaveSlot() const | Engine | inlinevirtual |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const override | Sword1::SwordEngine | inlineprotectedvirtual |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
go() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | protected |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Sword1::SwordEngine | protectedvirtual |
init() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | protected |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isMac() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | inlinestatic |
isPaused() const | Engine | inline |
isPsx() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | inlinestatic |
isWindows() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | inlinestatic |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | Sword1::SwordEngine | protectedvirtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
mouseIsActive() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
quitGame() | Engine | static |
reinitialize() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
run() override | Sword1::SwordEngine | inlineprotectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Sword1::SwordEngine | protectedvirtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
screenIsFading() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMenuToTargetState() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
showDebugInfo() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
startFadePaletteDown(int speed) (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
startFadePaletteUp(int speed) (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
SwordEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
syncSoundSettings() override | Sword1::SwordEngine | protectedvirtual |
updateBottomMenu() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
updateTopMenu() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
waitForFade() (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~SwordEngine() override (defined in Sword1::SwordEngine) | Sword1::SwordEngine | |