ScummVM API documentation
input-watcher.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef COMMON_INPUT_WATCHER_H
23#define COMMON_INPUT_WATCHER_H
24
25#include "common/scummsys.h"
26
27#include "backends/keymapper/hardware-input.h"
28#include "common/events.h"
29
30namespace Common {
31
32struct HardwareInput;
33
43class InputWatcher : private EventObserver {
44public:
45 InputWatcher(EventDispatcher *eventDispatcher, Keymapper *keymapper);
46
47 void startWatching();
48 void stopWatching();
49
50 bool isWatching() const;
51 HardwareInput checkForCapturedInput();
52
53private:
54 bool notifyEvent(const Event &event) override;
55
56 EventDispatcher *_eventDispatcher;
57 Keymapper *_keymapper;
58
59 bool _watching;
60 HardwareInput _hwInput;
61};
62
63} // End of namespace Common
64
65#endif // #ifndef COMMON_INPUT_WATCHER_H
Definition: events.h:390
Definition: events.h:337
Definition: input-watcher.h:43
Definition: keymapper.h:44
Definition: algorithm.h:29
Definition: events.h:218
Definition: hardware-input.h:54