ScummVM API documentation
gallery_menu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TETRAEDGE_GAME_GALLERY_MENU_H
23 #define TETRAEDGE_GAME_GALLERY_MENU_H
24 
25 #include "common/array.h"
26 #include "tetraedge/te/te_music.h"
27 #include "tetraedge/te/te_lua_gui.h"
28 
29 namespace Tetraedge {
30 
31 class GalleryMenu : public TeLuaGUI {
32 public:
33  GalleryMenu();
34 
36  bool onValidated();
37 
38  Common::String _audioPath;
39  Common::String _moviePath;
40  GalleryMenu *_owner;
41  };
42 
43  void enter();
44  void leave();
45 
46  bool onQuitButton();
47  bool onLockVideoButtonValidated();
48  bool onSkipVideoButtonValidated();
49  bool onVideoFinished();
50  TeMusic &music();
51 
52 private:
53  TeMusic _music;
55 };
56 
57 } // end namespace Tetraedge
58 
59 #endif // TETRAEDGE_GAME_GALLERY_MENU_H
Definition: str.h:59
Definition: detection.h:27
Definition: array.h:52
Definition: te_lua_gui.h:51
Definition: te_music.h:35