22 #ifndef PLAYGROUND3D_H 23 #define PLAYGROUND3D_H 25 #include "common/array.h" 27 #include "graphics/framelimiter.h" 29 #include "engines/engine.h" 31 #include "engines/playground3d/gfx.h" 60 Math::Vector4d _clearColor;
61 Math::Vector4d _fogColor;
73 float _rotateAngleX, _rotateAngleY, _rotateAngleZ;
76 void drawAndRotateCube();
77 void drawPolyOffsetTest();
78 void dimRegionInOut();
79 void drawInViewport();
80 void drawRgbaTexture();
85 #endif // PLAYGROUND3D_H Definition: framelimiter.h:40
EngineFeature
Definition: engine.h:260
Common::Error run() override
bool hasFeature(EngineFeature f) const override
Definition: playground3d.h:41