22 #ifndef PLAYGROUND3D_H 23 #define PLAYGROUND3D_H 25 #include "common/array.h" 27 #include "graphics/framelimiter.h" 29 #include "engines/engine.h" 31 #include "engines/playground3d/gfx.h" 46 void drawFrame(
int testId);
52 Math::Vector4d _clearColor;
53 Math::Vector4d _fogColor;
63 float _rotateAngleX, _rotateAngleY, _rotateAngleZ;
66 void drawAndRotateCube();
67 void drawPolyOffsetTest();
68 void dimRegionInOut();
69 void drawInViewport();
70 void drawRgbaTexture();
75 #endif // PLAYGROUND3D_H Definition: framelimiter.h:37
EngineFeature
Definition: engine.h:253
Common::Error run() override
bool hasFeature(EngineFeature f) const override
Definition: playground3d.h:35