25#include "common/array.h"
27#include "graphics/framelimiter.h"
29#include "engines/engine.h"
31#include "engines/playground3d/gfx.h"
33namespace Playground3d {
60 Math::Vector4d _clearColor;
61 Math::Vector4d _fogColor;
73 float _rotateAngleX, _rotateAngleY, _rotateAngleZ;
76 void drawAndRotateCube();
77 void drawPolyOffsetTest();
78 void dimRegionInOut();
79 void drawInViewport();
80 void drawRgbaTexture();
EngineFeature
Definition: engine.h:282
Definition: framelimiter.h:40
Definition: playground3d.h:41
bool hasFeature(EngineFeature f) const override
Common::Error run() override