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detection_tables.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 namespace Titanic {
23 
24 static const TitanicGameDescription gameDescriptions[] = {
25  // English version
26  {
27  {
28  "titanic",
29  0,
30  AD_ENTRY1s("newgame.st", "c276f2661f0d0a547445a65db78b2292", 87227),
31  Common::EN_ANY,
32  Common::kPlatformWindows,
34  GUIO1(GUIO_NOMIDI)
35  },
36  },
37 
38  // German version
39  {
40  {
41  "titanic",
42  0,
43  AD_ENTRY1s("newgame.st", "db22924adfd6730f4b79f4e51b25e779", 87608),
44  Common::DE_DEU,
45  Common::kPlatformWindows,
47  GUIO1(GUIO_NOMIDI)
48  },
49  },
50 
52 };
53 
54 } // End of namespace Titanic
No flags.
Definition: advancedDetector.h:139
#define AD_TABLE_END_MARKER
Definition: advancedDetector.h:326
Definition: arm.h:30
#define AD_ENTRY1s(f, x, s)
Definition: advancedDetector.h:116