ScummVM API documentation
cursor_manager.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ZVISION_CURSOR_MANAGER_H
23 #define ZVISION_CURSOR_MANAGER_H
24 
25 #include "common/str.h"
26 #include "zvision/graphics/cursors/cursor.h"
27 
28 namespace Graphics {
29 struct PixelFormat;
30 }
31 
32 namespace ZVision {
33 
34 class ZVision;
35 
40  CursorIndex_Active = 0,
41  CursorIndex_DownArr = 3,
42  CursorIndex_HandPu = 6,
43  CursorIndex_Idle = 11,
44  CursorIndex_Left = 12,
45  CursorIndex_Right = 13,
46  CursorIndex_UpArr = 17,
47  CursorIndex_ItemIdle = 18,
48  CursorIndex_ItemAct = 19
49 };
50 
58 public:
59  CursorManager(ZVision *engine, const Graphics::PixelFormat &pixelFormat);
60 
61 private:
62  static const int NUM_CURSORS = 18;
63 
64  // 18 default cursors in up/down states, +2 for items idle/act cursors
65  ZorkCursor _cursors[NUM_CURSORS + 2][2];
66 
67  ZVision *_engine;
68  const Graphics::PixelFormat _pixelFormat;
69  bool _cursorIsPushed;
70  int _item;
71  int _lastitem;
72  int _currentCursor;
73 
74  static const char *_cursorNames[];
75  static const char *_zgiCursorFileNames[];
76  static const char *_zNemCursorFileNames[];
77 
78 public:
80  void initialize();
81 
88  void changeCursor(int id);
89 
97  int getCursorId(const Common::String &name);
98 
105  void setItemID(int id);
106 
112  void cursorDown(bool pushed);
113 
119  void showMouse(bool vis);
120 
121 private:
127  void changeCursor(const ZorkCursor &cursor);
128 };
129 
130 } // End of namespace ZVision
131 
132 #endif
Definition: str.h:59
Definition: pixelformat.h:138
Definition: focus_list.h:27
CursorIndex
Definition: cursor_manager.h:39
Definition: cursor.h:38
Definition: formatinfo.h:28
Definition: cursor_manager.h:57