ScummVM API documentation
PhysicsMaterialNewton.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_PHYSICS_MATERIAL_NEWTON_H
29 #define HPL_PHYSICS_MATERIAL_NEWTON_H
30 
31 #include "hpl1/engine/libraries/newton/Newton.h"
32 
33 #include "hpl1/engine/physics/PhysicsMaterial.h"
34 
35 namespace hpl {
36 
37 class iPhysicsBody;
38 class cPhysicsContactData;
39 
41 public:
42  cPhysicsMaterialNewton(const tString &asName, iPhysicsWorld *apWorld, int alMatId = -1);
44 
45  void SetElasticity(float afElasticity);
46  float GetElasticity() const;
47  void SetStaticFriction(float afElasticity);
48  float GetStaticFriction() const;
49  void SetKineticFriction(float afElasticity);
50  float GetKineticFriction() const;
51 
52  void SetFrictionCombMode(ePhysicsMaterialCombMode aMode);
53  ePhysicsMaterialCombMode GetFrictionCombMode() const;
54  void SetElasticityCombMode(ePhysicsMaterialCombMode aMode);
55  ePhysicsMaterialCombMode GetElasticityCombMode() const;
56 
57  void UpdateMaterials();
58 
59  int GetId() { return mlMaterialId; }
60 
61 private:
62  float Combine(ePhysicsMaterialCombMode aMode, float afX, float afY);
63 
64  static int BeginContactCallback(const NewtonMaterial *material,
65  const NewtonBody *apBody1, const NewtonBody *apBody2, int32);
66  static void ProcessContactCallback(const NewtonJoint *joint, float, int32);
67 
68  NewtonWorld *mpNewtonWorld;
69 
70  int mlMaterialId;
71 
72  ePhysicsMaterialCombMode mFrictionMode;
73  ePhysicsMaterialCombMode mElasticityMode;
74 
75  float mfElasticity;
76  float mfStaticFriction;
77  float mfKineticFriction;
78 };
79 
80 } // namespace hpl
81 
82 #endif // HPL_PHYSICS_MATERIAL_NEWTON_H
Definition: AI.h:36
Definition: str.h:59
Definition: PhysicsWorld.h:115
Definition: PhysicsMaterial.h:77
Definition: PhysicsMaterialNewton.h:40