This is the complete list of members for Sword2::Router, including all inherited members.
| addWalkGrid(int32 gridResource) (defined in Sword2::Router) | Sword2::Router | |
| allocateRouteMem() (defined in Sword2::Router) | Sword2::Router | |
| clearWalkGridList() (defined in Sword2::Router) | Sword2::Router | |
| doAnimate(byte *ob_logic, byte *ob_graph, int32 animRes, bool reverse) (defined in Sword2::Router) | Sword2::Router | |
| doFace(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, uint8 target_dir) (defined in Sword2::Router) | Sword2::Router | |
| doWalk(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, int16 target_x, int16 target_y, uint8 target_dir) (defined in Sword2::Router) | Sword2::Router | |
| earlySlowOut(byte *ob_mega, byte *ob_walkdata) (defined in Sword2::Router) | Sword2::Router | |
| faceMega(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, uint32 megaId) (defined in Sword2::Router) | Sword2::Router | |
| faceXY(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, int16 target_x, int16 target_y) (defined in Sword2::Router) | Sword2::Router | |
| freeAllRouteMem() (defined in Sword2::Router) | Sword2::Router | |
| freeRouteMem() (defined in Sword2::Router) | Sword2::Router | |
| getRouteMem() (defined in Sword2::Router) | Sword2::Router | |
| megaTableAnimate(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *animTable, bool reverse) (defined in Sword2::Router) | Sword2::Router | |
| plotWalkGrid() (defined in Sword2::Router) | Sword2::Router | |
| removeWalkGrid(int32 gridResource) (defined in Sword2::Router) | Sword2::Router | |
| routeFinder(byte *ob_mega, byte *ob_walkdata, int32 x, int32 y, int32 dir) (defined in Sword2::Router) | Sword2::Router | |
| Router(Sword2Engine *vm) (defined in Sword2::Router) | Sword2::Router | inline |
| setSpriteShading(byte *ob_graph, uint32 type) (defined in Sword2::Router) | Sword2::Router | |
| setSpriteStatus(byte *ob_graph, uint32 type) (defined in Sword2::Router) | Sword2::Router | |
| setStandbyCoords(int16 x, int16 y, uint8 dir) (defined in Sword2::Router) | Sword2::Router | |
| standAfterAnim(byte *ob_graph, byte *ob_mega, uint32 animRes) (defined in Sword2::Router) | Sword2::Router | |
| standAt(byte *ob_graph, byte *ob_mega, int32 x, int32 y, int32 dir) (defined in Sword2::Router) | Sword2::Router | |
| standAtAnim(byte *ob_graph, byte *ob_mega, uint32 animRes) (defined in Sword2::Router) | Sword2::Router | |
| walkToAnim(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, uint32 animRes) (defined in Sword2::Router) | Sword2::Router | |
| walkToTalkToMega(byte *ob_logic, byte *ob_graph, byte *ob_mega, byte *ob_walkdata, uint32 megaId, uint32 separation) (defined in Sword2::Router) | Sword2::Router | |
| whatTarget(int startX, int startY, int destX, int destY) (defined in Sword2::Router) | Sword2::Router |