ScummVM API documentation
all_script_classes.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_DYNOBJ_ALL_SCRIPT_CLASSES_H
23#define AGS_ENGINE_AC_DYNOBJ_ALL_SCRIPT_CLASSES_H
24
25#include "ags/engine/ac/dynobj/script_date_time.h"
26#include "ags/engine/ac/dynobj/script_dialog.h"
27#include "ags/engine/ac/dynobj/script_dialog_options_rendering.h"
28#include "ags/engine/ac/dynobj/script_drawing_surface.h"
29#include "ags/engine/ac/dynobj/script_dynamic_sprite.h"
30#include "ags/engine/ac/dynobj/script_gui.h"
31#include "ags/engine/ac/dynobj/script_hotspot.h"
32#include "ags/engine/ac/dynobj/script_inv_item.h"
33#include "ags/engine/ac/dynobj/script_mouse.h"
34#include "ags/engine/ac/dynobj/script_object.h"
35#include "ags/engine/ac/dynobj/script_overlay.h"
36#include "ags/engine/ac/dynobj/script_region.h"
37#include "ags/engine/ac/dynobj/script_string.h"
38#include "ags/engine/ac/dynobj/script_system.h"
39#include "ags/engine/ac/dynobj/script_view_frame.h"
40
41#endif