ScummVM API documentation
detection.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGI_DETECTION_H
23 #define AGI_DETECTION_H
24 
25 #include "engines/advancedDetector.h"
26 
27 namespace Agi {
28 
30  ADGameDescription desc;
31 
32  int gameID;
33  int gameType;
34  uint32 features;
35  uint16 version;
36 };
37 
38 #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
39 #define GAMEOPTION_AMIGA_ALTERNATIVE_PALETTE GUIO_GAMEOPTIONS2
40 #define GAMEOPTION_DISABLE_MOUSE GUIO_GAMEOPTIONS3
41 #define GAMEOPTION_USE_HERCULES_FONT GUIO_GAMEOPTIONS4
42 #define GAMEOPTION_COMMAND_PROMPT_WINDOW GUIO_GAMEOPTIONS5
43 #define GAMEOPTION_APPLE2GS_ADD_SPEED_MENU GUIO_GAMEOPTIONS6
44  // TODO: properly implement GAMEOPTIONs
45 
46 } // End of namespace Agi
47 
48 #endif // AGI_DETECTION_H
Definition: advancedDetector.h:120
Definition: detection.h:29
Definition: agi.h:63