22 #ifndef ZVISION_DISTORT_NODE_H 23 #define ZVISION_DISTORT_NODE_H 25 #include "zvision/scripting/scripting_effect.h" 33 DistortNode(
ZVision *engine, uint32 key, int16 speed,
float startAngle,
float endAngle,
float startLineScale,
float endLineScale);
36 bool process(uint32 deltaTimeInMillis)
override;
42 float _startLineScale;
57 void setParams(
float angl,
float linScale);
Definition: distort_effect.h:31
Definition: scripting_effect.h:45