ScummVM API documentation
distort_effect.h
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21 
22 #ifndef ZVISION_DISTORT_NODE_H
23 #define ZVISION_DISTORT_NODE_H
24 
25 #include "zvision/scripting/scripting_effect.h"
26 
27 namespace ZVision {
28 
29 class ZVision;
30 
31 class DistortNode : public ScriptingEffect {
32 public:
33  DistortNode(ZVision *engine, uint32 key, int16 speed, float startAngle, float endAngle, float startLineScale, float endLineScale);
34  ~DistortNode() override;
35 
36  bool process(uint32 deltaTimeInMillis) override;
37 
38 private:
39  int16 _speed;
40  float _startAngle;
41  float _endAngle;
42  float _startLineScale;
43  float _endLineScale;
44 
45  float _frmSpeed;
46  float _diffAngle;
47  float _diffLinScale;
48  bool _incr;
49  int16 _frames;
50 
51  float _curFrame;
52 
53  float _angle;
54  float _linScale;
55 
56 private:
57  void setParams(float angl, float linScale);
58 };
59 
60 } // End of namespace ZVision
61 
62 #endif
Definition: clock.h:29
Definition: distort_effect.h:31
Definition: scripting_effect.h:45