22#ifndef ZVISION_DISTORT_NODE_H
23#define ZVISION_DISTORT_NODE_H
25#include "zvision/scripting/scripting_effect.h"
33 DistortNode(
ZVision *engine, uint32 key, int16 speed,
float startAngle,
float endAngle,
float startLineScale,
float endLineScale);
36 bool process(uint32 deltaTimeInMillis)
override;
42 float _startLineScale;
57 void setParams(
float angl,
float linScale);
Definition: distort_effect.h:31
Definition: scripting_effect.h:45
Definition: focus_list.h:27