ScummVM API documentation
OpenGL::Backbuffer Member List

This is the complete list of members for OpenGL::Backbuffer, including all inherited members.

_projectionMatrix (defined in OpenGL::Framebuffer)OpenGL::Framebufferprotected
_viewport (defined in OpenGL::Framebuffer)OpenGL::Framebufferprotected
activate(Pipeline *pipeline)OpenGL::Framebuffer
activateInternal() overrideOpenGL::Backbufferprotectedvirtual
applyProjectionMatrix() (defined in OpenGL::Framebuffer)OpenGL::Framebufferprotected
applyViewport() (defined in OpenGL::Framebuffer)OpenGL::Framebufferprotected
BlendMode enum nameOpenGL::Framebuffer
CopyMask enum name (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
copyRenderStateFrom(const Framebuffer &other, uint copyMask)OpenGL::Framebuffer
deactivate()OpenGL::Framebuffer
deactivateInternal()OpenGL::Framebufferinlineprotectedvirtual
enableBlend(BlendMode mode)OpenGL::Framebuffer
enableScissorTest(bool enable)OpenGL::Framebuffer
Framebuffer() (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
getProjectionMatrix() constOpenGL::Framebufferinline
isActive() const (defined in OpenGL::Framebuffer)OpenGL::Framebufferinlineprotected
kBlendModeAdditive enum valueOpenGL::Framebuffer
kBlendModeDisabled enum valueOpenGL::Framebuffer
kBlendModeMaskAlphaAndInvertByColor enum valueOpenGL::Framebuffer
kBlendModeOpaque enum valueOpenGL::Framebuffer
kBlendModePremultipliedTransparency enum valueOpenGL::Framebuffer
kBlendModeTraditionalTransparency enum valueOpenGL::Framebuffer
kCopyMaskAll enum value (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
kCopyMaskBlendState enum value (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
kCopyMaskClearColor enum value (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
kCopyMaskScissorBox enum value (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
kCopyMaskScissorState enum value (defined in OpenGL::Framebuffer)OpenGL::Framebuffer
setClearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a)OpenGL::Framebuffer
setScissorBox(GLint x, GLint y, GLsizei w, GLsizei h)OpenGL::Framebuffer
setSize(uint width, uint height) overrideOpenGL::Backbuffervirtual
~Framebuffer() (defined in OpenGL::Framebuffer)OpenGL::Framebufferinlinevirtual