This is the complete list of members for Freescape::Renderer, including all inherited members.
| _authenticGraphics (defined in Freescape::Renderer) | Freescape::Renderer | |
| _colorMap (defined in Freescape::Renderer) | Freescape::Renderer | |
| _colorPair (defined in Freescape::Renderer) | Freescape::Renderer | |
| _colorRemaps (defined in Freescape::Renderer) | Freescape::Renderer | |
| _defaultStippleArray (defined in Freescape::Renderer) | Freescape::Renderer | |
| _frustum (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _inkColor (defined in Freescape::Renderer) | Freescape::Renderer | |
| _isAccelerated (defined in Freescape::Renderer) | Freescape::Renderer | |
| _keyColor (defined in Freescape::Renderer) | Freescape::Renderer | |
| _modelViewMatrix (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _mvpMatrix (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _palette (defined in Freescape::Renderer) | Freescape::Renderer | |
| _paperColor (defined in Freescape::Renderer) | Freescape::Renderer | |
| _projectionMatrix (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _renderMode (defined in Freescape::Renderer) | Freescape::Renderer | |
| _scale (defined in Freescape::Renderer) | Freescape::Renderer | |
| _screenH (defined in Freescape::Renderer) | Freescape::Renderer | |
| _screenViewport (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _screenW (defined in Freescape::Renderer) | Freescape::Renderer | |
| _shakeOffset (defined in Freescape::Renderer) | Freescape::Renderer | |
| _skyIndices (defined in Freescape::Renderer) | Freescape::Renderer | |
| _skyNormals (defined in Freescape::Renderer) | Freescape::Renderer | |
| _skyUvs1008 (defined in Freescape::Renderer) | Freescape::Renderer | |
| _skyUvs128 (defined in Freescape::Renderer) | Freescape::Renderer | |
| _skyVertices (defined in Freescape::Renderer) | Freescape::Renderer | |
| _stipples (defined in Freescape::Renderer) | Freescape::Renderer | |
| _texturePixelFormat (defined in Freescape::Renderer) | Freescape::Renderer | |
| _underFireBackgroundColor (defined in Freescape::Renderer) | Freescape::Renderer | |
| _unscaledViewport (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| _variableStippleArray (defined in Freescape::Renderer) | Freescape::Renderer | |
| _viewport (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| clear(uint8 r, uint8 g, uint8 b, bool ignoreViewport=false)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| clearColorPairArray() (defined in Freescape::Renderer) | Freescape::Renderer | |
| computeScreenViewport() (defined in Freescape::Renderer) | Freescape::Renderer | |
| convertImageFormatIfNecessary(Graphics::ManagedSurface *surface) (defined in Freescape::Renderer) | Freescape::Renderer | |
| createTexture(const Graphics::Surface *surface, bool is3D=false)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| depthTesting(bool enabled) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| drawBackground(uint8 color) (defined in Freescape::Renderer) | Freescape::Renderer | virtual |
| drawCelestialBody(Math::Vector3d position, float radius, uint8 color) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| drawEclipse(uint8 color1, uint8 color2, float difference) (defined in Freescape::Renderer) | Freescape::Renderer | |
| drawFloor(uint8 color)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| drawSkybox(Texture *texture, Math::Vector3d camera) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| drawTexturedRect2D(const Common::Rect &screenRect, const Common::Rect &textureRect, Texture *texture)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| drawThunder(Texture *texture, Math::Vector3d camera, float size) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| extractC64Indexes(uint8 cm1, uint8 cm2, uint8 &i1, uint8 &i2) (defined in Freescape::Renderer) | Freescape::Renderer | |
| extractCPCIndexes(uint8 cm1, uint8 cm2, uint8 &i1, uint8 &i2) (defined in Freescape::Renderer) | Freescape::Renderer | |
| fillColorPairArray() (defined in Freescape::Renderer) | Freescape::Renderer | |
| flipBuffer() | Freescape::Renderer | inlinevirtual |
| flipVertical(Graphics::Surface *s) (defined in Freescape::Renderer) | Freescape::Renderer | |
| freeTexture(Texture *texture)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| getMvpMatrix() const (defined in Freescape::Renderer) | Freescape::Renderer | inline |
| getRGBAt(uint8 index, uint8 ecolor, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtC64(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtCGA(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtCPC(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtEGA(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtHercules(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getRGBAtZX(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1, uint8 &r2, uint8 &g2, uint8 &b2, byte *&stipple) (defined in Freescape::Renderer) | Freescape::Renderer | |
| getScreenshot()=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| indexFromColor(uint8 r, uint8 g, uint8 b) (defined in Freescape::Renderer) | Freescape::Renderer | |
| init()=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| makeProjectionMatrix(float fov, float nearClipPlane, float farClipPlane) const (defined in Freescape::Renderer) | Freescape::Renderer | protected |
| mapEGAColor(uint8 index) (defined in Freescape::Renderer) | Freescape::Renderer | |
| nativeResolution() (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| polygonOffset(bool enabled)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| positionCamera(const Math::Vector3d &pos, const Math::Vector3d &interest, float rollAngle=0.0f)=0 | Freescape::Renderer | pure virtual |
| readFromPalette(uint8 index, uint8 &r, uint8 &g, uint8 &b) (defined in Freescape::Renderer) | Freescape::Renderer | |
| renderCrossair(const Common::Point &crossairPosition)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| renderCube(const Math::Vector3d &position, const Math::Vector3d &size, Common::Array< uint8 > *colours, Common::Array< uint8 > *ecolours, float offset=0.0) (defined in Freescape::Renderer) | Freescape::Renderer | virtual |
| Renderer(int screenW, int screenH, Common::RenderMode renderMode, bool authenticGraphics) (defined in Freescape::Renderer) | Freescape::Renderer | |
| renderFace(const Common::Array< Math::Vector3d > &vertices)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| renderPlayerShootBall(byte color, const Common::Point &position, int frame, const Common::Rect &viewPort)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| renderPlayerShootRay(byte color, const Common::Point &position, const Common::Rect &viewPort)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| renderPolygon(const Math::Vector3d &origin, const Math::Vector3d &size, const Common::Array< float > *ordinates, Common::Array< uint8 > *colours, Common::Array< uint8 > *ecolours, float offset=0.0) (defined in Freescape::Renderer) | Freescape::Renderer | virtual |
| renderPyramid(const Math::Vector3d &origin, const Math::Vector3d &size, const Common::Array< float > *ordinates, Common::Array< uint8 > *colours, Common::Array< uint8 > *ecolours, int type) (defined in Freescape::Renderer) | Freescape::Renderer | virtual |
| renderRectangle(const Math::Vector3d &position, const Math::Vector3d &size, Common::Array< uint8 > *colours, Common::Array< uint8 > *ecolours, float offset=0.0) (defined in Freescape::Renderer) | Freescape::Renderer | virtual |
| renderSensorShoot(byte color, const Math::Vector3d sensor, const Math::Vector3d player, const Common::Rect &viewPort)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| scaleStipplePattern(byte originalPattern[128], byte newPattern[128]) (defined in Freescape::Renderer) | Freescape::Renderer | |
| selectColorFromFourColorPalette(uint8 index, uint8 &r1, uint8 &g1, uint8 &b1) (defined in Freescape::Renderer) | Freescape::Renderer | |
| setColorMap(ColorMap *colorMap_) (defined in Freescape::Renderer) | Freescape::Renderer | |
| setColorRemaps(ColorReMap *colorRemaps) (defined in Freescape::Renderer) | Freescape::Renderer | |
| setPaletteValue(uint8 index, uint8 r, uint8 g, uint8 b) (defined in Freescape::Renderer) | Freescape::Renderer | |
| setStippleData(byte *data) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| setViewport(const Common::Rect &rect)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| updateProjectionMatrix(float fov, float aspectRatio, float nearClipPlane, float farClipPlane)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| useColor(uint8 r, uint8 g, uint8 b)=0 (defined in Freescape::Renderer) | Freescape::Renderer | pure virtual |
| useStipple(bool enabled) (defined in Freescape::Renderer) | Freescape::Renderer | inlinevirtual |
| viewport() const (defined in Freescape::Renderer) | Freescape::Renderer | |
| ~Renderer() (defined in Freescape::Renderer) | Freescape::Renderer | virtual |