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section8.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION8_H
23 #define M4_RIDDLE_ROOMS_SECTION8_H
24 
25 #include "m4/riddle/rooms/section.h"
26 #include "m4/riddle/rooms/section8/room801.h"
27 #include "m4/riddle/rooms/section8/room802.h"
28 #include "m4/riddle/rooms/section8/room803.h"
29 #include "m4/riddle/rooms/section8/room804.h"
30 #include "m4/riddle/rooms/section8/room805.h"
31 #include "m4/riddle/rooms/section8/room806.h"
32 #include "m4/riddle/rooms/section8/room807.h"
33 #include "m4/riddle/rooms/section8/room808.h"
34 #include "m4/riddle/rooms/section8/room809.h"
35 #include "m4/riddle/rooms/section8/room810.h"
36 #include "m4/riddle/rooms/section8/room811.h"
37 #include "m4/riddle/rooms/section8/room814.h"
38 #include "m4/riddle/rooms/section8/room818.h"
39 #include "m4/riddle/rooms/section8/room824.h"
40 #include "m4/riddle/rooms/section8/room834.h"
41 #include "m4/riddle/rooms/section8/room844.h"
42 #include "m4/riddle/rooms/section8/room850.h"
43 #include "m4/riddle/rooms/section8/room852.h"
44 #include "m4/riddle/rooms/section8/room860.h"
45 #include "m4/riddle/rooms/section8/room861.h"
46 
47 namespace M4 {
48 namespace Riddle {
49 namespace Rooms {
50 
51 extern const int16 S8_SHADOW_DIRS1[];
52 extern const char *S8_SHADOW_NAMES1[];
53 
54 extern const int16 S8_SHADOW_DIRS2[];
55 extern const char *S8_SHADOW_NAMES2[];
56 
57 class Section8 : public Section {
58 private:
59  Room801 _room801;
60  Room802 _room802;
61  Room803 _room803;
62  Room804 _room804;
63  Room805 _room805;
64  Room806 _room806;
65  Room807 _room807;
66  Room808 _room808;
67  Room809 _room809;
68  Room810 _room810;
69  Room811 _room811;
70  Room814 _room814;
71  Room818 _room818;
72  Room824 _room824;
73  Room834 _room834;
74  Room844 _room844;
75  Room850 _room850;
76  Room852 _room852;
77  Room860 _room860;
78  Room861 _room861;
79 
80 public:
81  Section8();
82  virtual ~Section8() {}
83 
84  void daemon() override;
85 };
86 
87 } // namespace Rooms
88 } // namespace Riddle
89 } // namespace M4
90 
91 #endif
Definition: room852.h:31
Definition: room807.h:31
Definition: room834.h:31
Definition: section8.h:57
Definition: room850.h:31
Definition: room814.h:31
Definition: room806.h:31
Definition: room818.h:31
Definition: room811.h:31
Definition: room861.h:31
Definition: room805.h:31
Definition: room844.h:31
Definition: database.h:28
Definition: room810.h:31
Definition: room860.h:31
Definition: room824.h:31
Definition: room809.h:31
Definition: room802.h:31
Definition: room804.h:31
Definition: section.h:31
Definition: room808.h:31
Definition: room801.h:31
Definition: room803.h:31