This is the complete list of members for TsAGE::PlayerMover2, including all inherited members.
| _action (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _changeCtr (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _destObject (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | |
| _destPosition (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _finalDest (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | |
| _majorDiff (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _maxArea (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | |
| _minArea (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | |
| _minorDiff (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _moveDelta (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _moveSign (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| _routeIndex (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | |
| _routeList (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | |
| _sceneObject (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| calculateRestOfRoute(int *routeList, int srcRegion, int destRegion, bool &foundRoute) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| checkMover(Common::Point &srcPos, const Common::Point &destPos) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| createInstance(const Common::String &className) (defined in TsAGE::SavedObject) | TsAGE::SavedObject | static |
| destroy() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| dispatch() override (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | virtual |
| dontMove() const (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | virtual |
| doStepsOfNpcMovement(const Common::Point &pt1, const Common::Point &pt2, int numSteps, Common::Point &ptOut) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| endMove() override (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | virtual |
| EventHandler() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| findClosestRegion(Common::Point &pt, const Common::List< int > &indexList) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| findDistance(const Common::Point &pt1, const Common::Point &pt2) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protectedstatic |
| findLinePoint(RouteEnds *routeEnds, Common::Point *objPos, int length, Common::Point *outPos) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protectedstatic |
| getClassName() override (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | inlinevirtual |
| ObjectMover() (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | inline |
| pathfind(Common::Point *routeList, Common::Point srcPos, Common::Point destPos, RouteEnds routeEnds) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| PlayerMover2() (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | inline |
| postInit(SceneObjectList *OwnerList=NULL) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| process(Event &event) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| regionIndexOf(const Common::Point &pt) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| regionIndexOf(int xp, int yp) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | inlineprotected |
| remove() override (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | virtual |
| SavedObject() (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| setAction(Action *action) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | virtual |
| setDest(const Common::Point &destPos) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protected |
| setup(const Common::Point &destPos) (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | virtual |
| signal() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| startMove(SceneObject *sceneObj, va_list va) override (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | virtual |
| sub_F8E5_calculatePoint(const Common::Point &pt1, const Common::Point &pt2, const Common::Point &pt3, const Common::Point &pt4, Common::Point *ptOut=NULL) (defined in TsAGE::PlayerMover) | TsAGE::PlayerMover | protectedstatic |
| synchronize(Serializer &s) override (defined in TsAGE::PlayerMover2) | TsAGE::PlayerMover2 | virtual |
| ~EventHandler() override (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| ~ObjectMover() override (defined in TsAGE::ObjectMover) | TsAGE::ObjectMover | |
| ~SavedObject() override (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| ~Serialisable() (defined in TsAGE::Serialisable) | TsAGE::Serialisable | inlinevirtual |