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builtin.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SLUDGE_BUILTIN_H
23 #define SLUDGE_BUILTIN_H
24 
25 #include "common/str.h"
26 
27 namespace Sludge {
28 
29 struct LoadedFunction;
30 
31 enum BuiltReturn {
32  BR_KEEP_AND_PAUSE,
33  BR_ERROR,
34  BR_CONTINUE,
35  BR_PAUSE,
36  BR_CALLAFUNC,
37  BR_ALREADY_GONE
38 };
39 
40 bool failSecurityCheck(const Common::String &fn);
41 BuiltReturn callBuiltIn(int whichFunc, int numParams, LoadedFunction *fun);
42 const char *getBuiltInName(int num);
43 
44 } // End of namespace Sludge
45 
46 #endif
Definition: str.h:59
Definition: builtin.h:27