ScummVM API documentation
builtin.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SLUDGE_BUILTIN_H
23#define SLUDGE_BUILTIN_H
24
25#include "common/str.h"
26
27namespace Sludge {
28
29struct LoadedFunction;
30
31enum BuiltReturn {
32 BR_KEEP_AND_PAUSE,
33 BR_ERROR,
34 BR_CONTINUE,
35 BR_PAUSE,
36 BR_CALLAFUNC,
37 BR_ALREADY_GONE
38};
39
40bool failSecurityCheck(const Common::String &fn);
41BuiltReturn callBuiltIn(int whichFunc, int numParams, LoadedFunction *fun);
42const char *getBuiltInName(int num);
43
44} // End of namespace Sludge
45
46#endif
Definition: str.h:59