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cel_3do.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef IMAGE_CEL_3DO_H
23 #define IMAGE_CEL_3DO_H
24 
25 #include "common/scummsys.h"
26 #include "common/str.h"
27 #include "graphics/palette.h"
28 #include "image/image_decoder.h"
29 
30 namespace Common {
31 class SeekableReadStream;
32 class WriteStream;
33 }
34 
35 namespace Graphics {
36 struct Surface;
37 }
38 
39 namespace Image {
40 
49 class Codec;
50 
51 class Cel3DODecoder : public ImageDecoder {
52 public:
53  Cel3DODecoder();
54  virtual ~Cel3DODecoder();
55 
56  // ImageDecoder API
57  void destroy();
58  virtual bool loadStream(Common::SeekableReadStream &stream);
59  virtual const Graphics::Surface *getSurface() const { return _surface; }
60  const byte *getPalette() const { return _palette.data(); }
61  uint16 getPaletteColorCount() const { return _palette.size(); }
62 
63 private:
64  const Graphics::Surface *_surface;
65  Graphics::Palette _palette;
66 };
68 } // End of namespace Image
69 
70 #endif
Definition: image_decoder.h:52
virtual const Graphics::Surface * getSurface() const
Definition: cel_3do.h:59
Definition: surface.h:67
Definition: stream.h:745
uint16 getPaletteColorCount() const
Definition: cel_3do.h:61
const byte * getPalette() const
Definition: cel_3do.h:60
Definition: algorithm.h:29
Definition: formatinfo.h:28
Definition: cel_3do.h:51
Simple class for handling a palette data.
Definition: palette.h:51
Definition: movie_decoder.h:32