ScummVM API documentation
Titanic::CGameManager Member List

This is the complete list of members for Titanic::CGameManager, including all inherited members.

_bounds (defined in Titanic::CGameManager)Titanic::CGameManager
_dragItem (defined in Titanic::CGameManager)Titanic::CGameManager
_gameState (defined in Titanic::CGameManager)Titanic::CGameManager
_gameView (defined in Titanic::CGameManager)Titanic::CGameManager
_inputHandler (defined in Titanic::CGameManager)Titanic::CGameManager
_inputTranslator (defined in Titanic::CGameManager)Titanic::CGameManager
_musicRoom (defined in Titanic::CGameManager)Titanic::CGameManager
_project (defined in Titanic::CGameManager)Titanic::CGameManager
_sound (defined in Titanic::CGameManager)Titanic::CGameManager
addDirtyRect(const Rect &r)Titanic::CGameManager
addTimer(CTimeEventInfo *timer)Titanic::CGameManagerinline
CGameManager(CProjectItem *project, CGameView *gameView, Audio::Mixer *mixer) (defined in Titanic::CGameManager)Titanic::CGameManager
decTransitions()Titanic::CGameManagerinline
destroyTreeItem()Titanic::CGameManager
getFullViewName()Titanic::CGameManager
getNode()Titanic::CGameManagerinline
getRoom()Titanic::CGameManagerinline
getTalkManager()Titanic::CGameManagerinline
getView()Titanic::CGameManagerinline
incTransitions()Titanic::CGameManagerinline
isntTransitioning() constTitanic::CGameManagerinline
load(SimpleFile *file)Titanic::CGameManager
lockInputHandler()Titanic::CGameManagerinline
markAllDirty()Titanic::CGameManager
playClip(CMovieClip *clip, CRoomItem *oldRoom, CRoomItem *newRoom)Titanic::CGameManager
postLoad(CProjectItem *project)Titanic::CGameManager
postSave()Titanic::CGameManager
preLoad()Titanic::CGameManager
preSave(CProjectItem *project)Titanic::CGameManager
roomChange()Titanic::CGameManager
save(SimpleFile *file)Titanic::CGameManager
setScreenManager() constTitanic::CGameManager
setTimerPersisent(uint id, bool flag)Titanic::CGameManagerinline
stopTimer(uint id)Titanic::CGameManagerinline
unlockInputHandler()Titanic::CGameManagerinline
update()Titanic::CGameManager
updateDiskTicksCount()Titanic::CGameManager
~CGameManager() (defined in Titanic::CGameManager)Titanic::CGameManager