ScummVM API documentation
map17.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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15  * GNU General Public License for more details.
16  *
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20  */
21 
22 #ifndef MM1_MAPS_MAP17_H
23 #define MM1_MAPS_MAP17_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map17 : public Map {
32  typedef void (Map17:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38 
39  const SpecialFn SPECIAL_FN[9] = {
40  &Map17::special00,
41  &Map17::special01,
42  &Map17::special02,
43  &Map17::special03,
44  &Map17::special03,
45  &Map17::special03,
46  &Map17::special03,
47  &Map17::special03,
48  &Map17::special03
49  };
50 public:
51  Map17() : Map(17, "areaa4", 0x103, 2) {}
52 
56  void special() override;
57 };
58 
59 } // namespace Maps
60 } // namespace MM1
61 } // namespace MM
62 
63 #endif
Definition: map17.h:31
void special() override
Definition: map.h:97
Definition: detection.h:27