ScummVM API documentation
text_input.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA_GFX_TEXT_INPUT_H
23 #define ULTIMA_GFX_TEXT_INPUT_H
24 
25 #include "ultima/shared/gfx/popup.h"
26 
27 namespace Ultima {
28 namespace Shared {
29 namespace Gfx {
30 
34 class TextInput : public Popup {
35  DECLARE_MESSAGE_MAP;
36  bool KeypressMsg(CKeypressMsg *msg);
37 private:
38  bool _isNumeric;
39  size_t _maxCharacters;
40  Common::String _text;
41  byte _color;
42 public:
43  CLASSDEF;
44  TextInput(GameBase *game) : Popup(game), _isNumeric(false), _maxCharacters(0), _color(0) {}
45 
49  void draw() override;
50 
60  void show(const Point &pt, bool isNumeric, size_t maxCharacters, byte color,
61  TreeItem *respondTo = nullptr);
62 };
63 
64 } // End of namespace Gfx
65 } // End of namespace Shared
66 } // End of namespace Ultima
67 
68 #endif
Definition: str.h:59
Definition: messages.h:265
Definition: tree_item.h:50
void show(const Point &pt, bool isNumeric, size_t maxCharacters, byte color, TreeItem *respondTo=nullptr)
Definition: text_input.h:34
Definition: detection.h:27
Definition: game_base.h:53
Definition: rect.h:45
Definition: popup.h:38