37 #if ! defined( USEWINDOWS ) 39 virtual void setWriteBank(uint16) {}
40 virtual void setReadBank(uint16) {}
44 virtual void fillRect(
Rect16 r, uint8 color);
46 virtual void invertRect(
Rect16 r, uint8 color);
57 virtual void readPixels(
Rect16 &dispRect, uint8 *pixPtr, uint16 pixMod);
58 virtual void writePixels(
Rect16 dispRect, uint8 *pixPtr, uint16 pixMod);
59 virtual void writeTransPixels(
Rect16 dispRect, uint8 *pixPtr, uint16 pixMod);
60 virtual void writeColorPixels(
Rect16 dispRect, uint8 *pixPtr, uint16 pixMod, uint8 color);
61 virtual void writeComplementPixels(
Rect16 dispRect, uint8 *pixPtr, uint16 pixMod, uint8 color);