22 #ifndef SCUMM_METAENGINE_H 23 #define SCUMM_METAENGINE_H 25 #include "engines/metaengine.h" 28 const char *getName()
const override;
33 const DetectedGame &gameDescriptor,
const void *metaEngineDescriptor)
override;
36 int getMaximumSaveSlot()
const override;
37 bool removeSaveState(
const char *target,
int slot)
const override;
41 void registerDefaultSettings(
const Common::String &)
const override;
52 #endif // SCUMM_METAENGINE_H
Definition: savestate.h:56