This is the complete list of members for Harvester::SceneEntities, including all inherited members.
| findSceneNpcByName(const Common::Array< NpcRecord > &npcs, const Common::String &npcName) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| findSceneObjectByName(const Common::Array< ObjectRecord > &objects, const Common::String &objectName) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| findSceneObjectByName(Common::Array< ObjectRecord > &objects, const Common::String &objectName) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| findSceneRegionByName(const Common::Array< RegionRecord > ®ions, const Common::String ®ionName) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| getSceneObjectBounds(const ObjectRecord &object) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| loadRoomSceneResources(const RoomSetupState &state, ResourceManager &resources, SceneState &scene) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| loadSceneResources(const RoomSetupState &state, SceneState &scene) const (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| populateRoomMonsters() (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| populateRoomNpcs() (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| populateRoomObjects(const Common::Array< ObjectRecord > &drawableObjects) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| populateRoomRegions() (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| reconcileSceneEntitiesInPlace(const SceneState &previousScene, RoomSetupState &updatedState, const SceneState &updatedScene) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| removeSceneEntityByName(const Common::String &entityName) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| resolveSceneObjectSpritePathLocal(const ObjectRecord &object) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| restoreRoomMonsterAnimations() (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| SceneEntities(RoomSetupState &state, Script *script, ResourceManager *resources, EntityManager *entityManager) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| shouldSpawnRoomMonsterEntity(const MonsterRecord &monster) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| shouldSpawnRoomNpcEntity(const NpcRecord &npc) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | static |
| spawnSceneMonsterEntityFromRecord(const RoomSetupState &roomState, const MonsterRecord &monster) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| spawnSceneNpcEntityFromRecord(const NpcRecord &npc) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| spawnSceneObjectEntityFromRecord(const ObjectRecord &object) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| spawnSceneRegionEntityFromRecord(const RegionRecord ®ion) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| syncCurrentRoomRuntimeState(const Common::Array< RegionRecord > &sceneRegions) (defined in Harvester::SceneEntities) | Harvester::SceneEntities | |
| syncGlobalTimerEntities(const Common::Array< TimerRecord > &previousTimerRecords, bool includeCurrentRoomTimers=false) (defined in Harvester::SceneEntities) | Harvester::SceneEntities |